Please use this identifier to cite or link to this item: https://dspace.crs4.it/jspui/handle/1138/12
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dc.contributor.authorPintore, Giovannien_US
dc.contributor.authorMura, Claudioen_US
dc.contributor.authorGanovelli, Fabioen_US
dc.contributor.authorFuentes-Perez, Lizethen_US
dc.contributor.authorPajarola, Renatoen_US
dc.contributor.authorGobbetti, Enricoen_US
dc.date.accessioned2020-11-02T11:15:28Z-
dc.date.available2020-11-02T11:15:28Z-
dc.date.issued2020-
dc.identifier.urihttps://dspace.crs4.it/jspui/handle/1138/12-
dc.description.abstractCreating high-level structured 3D models of real-world indoor scenes from captured data is a fundamental task which has important applications in many fields. Given the complexity and variability of interior environments and the need to cope with noisy and partial captured data, many open research problems remain, despite the substantial progress made in the past decade. In this survey, we provide an up-to-date integrative view of the field, bridging complementary views coming from computer graphics and computer vision. After providing a characterization of input sources, we define the structure of output models and the priors exploited to bridge the gap between imperfect sources and desired output. We then identify and discuss the main components of a structured reconstruction pipeline, and review how they are combined in scalable solutions working at the building level. We finally point out relevant research issues and analyze research trends.en_US
dc.language.isoenen_US
dc.publisherWileyen_US
dc.relationAdvanced Visual and Geometric Computing for 3D Capture, Display, and Fabricationen_US
dc.relationENergy aware BIM Cloud Platform in a COst-effective Building REnovation Contexten_US
dc.relationAMACen_US
dc.relationTDMen_US
dc.relationVIGECLABen_US
dc.relation.ispartofComputer Graphics Forumen_US
dc.subjectvisual computingen_US
dc.subject3D reconstructionen_US
dc.subjectindoor reconstructionen_US
dc.subjectindoor scanningen_US
dc.subjectstructured reconstructionen_US
dc.titleState-of-the-art in Automatic 3D Reconstruction of Structured Indoor Environmentsen_US
dc.typejournal articleen_US
dc.relation.conferenceEurographicsen_US
dc.identifier.doi10.1111/cgf.14021-
dc.contributor.affiliationCRS4en_US
dc.contributor.affiliationUniversity of Zurichen_US
dc.contributor.affiliationISTI-CNRen_US
dc.contributor.affiliationUniversity of Zurichen_US
dc.contributor.affiliationUniversity of Zurichen_US
dc.contributor.affiliationCRS4en_US
dc.description.volume39en_US
dc.description.issue2en_US
dc.description.startpage667en_US
dc.description.endpage699en_US
dc.relation.grantno813170en_US
dc.relation.grantno820434en_US
dc.relation.grantnoPOR FESR 2014-2020en_US
dc.relation.grantnoPOR FESR 2014-2020en_US
dc.relation.grantnoPOR FESR 2014-2020en_US
item.openairecristypehttp://purl.org/coar/resource_type/c_6501-
item.fulltextWith Fulltext-
item.languageiso639-1en-
item.openairetypejournal article-
item.cerifentitytypePublications-
item.grantfulltextopen-
crisitem.author.deptCRS4-
crisitem.author.deptUniversity of Zurich-
crisitem.author.deptISTI-CNR-
crisitem.author.deptUniversity of Zurich-
crisitem.author.deptUniversity of Zurich-
crisitem.author.orcid0000-0003-0831-2458-
crisitem.project.funderEC-
crisitem.project.projectURLwww.evocation.eu-
crisitem.project.fundingProgramH2020-
crisitem.project.openAireinfo:eu-repo/grantAgreement/EC/H2020/813170-
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