Please use this identifier to cite or link to this item:
https://dspace.crs4.it/jspui/handle/1138/44
DC Field | Value | Language |
---|---|---|
dc.contributor | ["European Union (EU)" and "Horizon 2020"] | |
dc.contributor.author | Agus, Marco | en_US |
dc.contributor.author | Gobbetti, Enrico | en_US |
dc.contributor.author | Marton, Fabio | en_US |
dc.contributor.author | Pintore, Giovanni | en_US |
dc.contributor.author | Vázquez, Pere-Pau | en_US |
dc.date.accessioned | 2017-10-03T13:28:38Z | |
dc.date.accessioned | 2020-11-09T17:07:59Z | - |
dc.date.available | 2017-10-03T13:28:38Z | |
dc.date.available | 2020-11-09T17:07:59Z | - |
dc.date.issued | 2017-04 | - |
dc.identifier.uri | http://hdl.handle.net/1138/44 | - |
dc.identifier.uri | http://www.crs4.it/vic/cgi-bin/bib-page.cgi?id=%27Agus:2017:MG%27 | - |
dc.identifier.uri | http://dspace.crs4.it/jspui/handle/1138/44 | - |
dc.description.abstract | The increased availability and performance of mobile graphics terminals, including smartphones and tablets with high resolution screens and powerful GPUs, combined with the increased availability of high-speed mobile data connections, is opening the door to a variety of networked graphics applications. In this world, native apps or mobile sites coexist to reach the goal of providing us access to a wealth of multimedia information while we are on the move. This half-day tutorial provides a technical introduction to the mobile graphics world spanning the hardware-software spectrum, and explores the state of the art and key advances in specific application domains, including capture and acquisition, real-time high-quality 3D rendering and interactive exploration. | en_US |
dc.description.sponsorship | Terms: "European Union (EU)" & "Horizon 2020" / Action: H2020-EU.3.6.3. - Reflective societies - cultural heritage and European identity / Acronym: Scan4Reco / Grant number: 665091 | |
dc.description.sponsorship | Sardinian Regional Authorities under projects VIGEC and VIDEOLAB | |
dc.description.sponsorship | King Abdullah University of Science and Technology | |
dc.language.iso | en | en_US |
dc.publisher | the Eurographics Association | en_US |
dc.relation | info:eu-repo/grantAgreement/EC/H2020/665091/EU/Scan4Reco/Scan4Reco/ | |
dc.rights.uri | info:eu-repo/semantics/openAccess | |
dc.source | Eurographics 2017 | |
dc.subject | Mobile Rendering | en_US |
dc.subject | Massive Models | en_US |
dc.subject | Ambient Occlusion | en_US |
dc.subject | Global Illumination | en_US |
dc.subject | Rendering Pipeline | en_US |
dc.subject | Indoor Scene Reconstruction | en_US |
dc.subject | Omnidirectional Images | en_US |
dc.subject | Mobile mapping | en_US |
dc.subject | Camera Control | en_US |
dc.subject | Volume Rendering | en_US |
dc.title | Mobile Graphics | en_US |
dc.type | text | en_US |
item.languageiso639-1 | en | - |
item.openairecristype | http://purl.org/coar/resource_type/c_18cf | - |
item.cerifentitytype | Publications | - |
item.fulltext | With Fulltext | - |
item.grantfulltext | open | - |
item.openairetype | text | - |
crisitem.author.orcid | 0000-0003-0831-2458 | - |
crisitem.author.orcid | 0000-0001-8611-1921 | - |
Appears in Collections: | CRS4 publications |
Files in This Item:
File | Description | Size | Format | |
---|---|---|---|---|
eg2017-tutorial-mobile-graphics.pdf | Main article | 108,28 kB | Adobe PDF | View/Open |
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