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Title: | State-of-the-art in Automatic 3D Reconstruction of Structured Indoor Environments | Authors: | Pintore, Giovanni Mura, Claudio Ganovelli, Fabio Fuentes-Perez, Lizeth Pajarola, Renato Gobbetti, Enrico |
Affiliations: | CRS4 University of Zurich ISTI-CNR University of Zurich University of Zurich CRS4 |
Keywords: | visual computing;3D reconstruction;indoor reconstruction;indoor scanning;structured reconstruction | Issue Date: | 2020 | Publisher: | Wiley | Project: | Advanced Visual and Geometric Computing for 3D Capture, Display, and Fabrication ENergy aware BIM Cloud Platform in a COst-effective Building REnovation Context AMAC TDM VIGECLAB |
Journal: | Computer Graphics Forum | Volume: | 39 | Issue: | 2 | Start page: | 667 | End page: | 699 | Conference: | Eurographics | Abstract: | Creating high-level structured 3D models of real-world indoor scenes from captured data is a fundamental task which has important applications in many fields. Given the complexity and variability of interior environments and the need to cope with noisy and partial captured data, many open research problems remain, despite the substantial progress made in the past decade. In this survey, we provide an up-to-date integrative view of the field, bridging complementary views coming from computer graphics and computer vision. After providing a characterization of input sources, we define the structure of output models and the priors exploited to bridge the gap between imperfect sources and desired output. We then identify and discuss the main components of a structured reconstruction pipeline, and review how they are combined in scalable solutions working at the building level. We finally point out relevant research issues and analyze research trends. |
URI: | https://dspace.crs4.it/jspui/handle/1138/12 | DOI: | 10.1111/cgf.14021 |
Appears in Collections: | CRS4 publications |
Files in This Item:
File | Description | Size | Format | |
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eg2020-star-indoor.pdf | Accepted version | 6,81 MB | Adobe PDF | View/Open |
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